- This event has passed.
Intel oneAPI Virtual Workshops Series – Intel oneAPI Rendering Toolkit
High Performance Rendering & Visualization from the Oscar Winner 2021!
Technical Insights into the Intel oneAPI Rendering Toolkit Development Environment
The Workshop starts June 08th, 2021 at 10:00 CEST (Berlin, Paris, Stockholm).
You will get a unique opportunity to deep dive into the Intel® oneAPI Rendering Toolkit, a set of tools and libraries for professionals using rendering and raytracing techniques to produce high-end data visualization and graphical solutions in commercial and academic domains.
In 2021, the Intel Embree ray tracing library, included in the toolkit, has received a Scientific and Technical Achievement award (the “Oscar”) from the Academy of Motion Picture Arts and Sciences in recognition of its role as a contributing innovation in the moviemaking process.
We welcome you to this online workshop where Intel experts will teach features, APIs and required data models to build visual applications. The trainers will present and demo how to use the Rendering Toolkit for shared and distributed computing on heterogenous hardware platforms for Intel x86 based CPUs, Intel hardware accelerators and Intel discrete graphics solutions.
After the event the attendees will:
- Understand the components and key features of the Intel Rendering Toolkit libraries
- Efficiently use the functions of the Rendering libraries to develop visual application
AGENDA – June 8th, 2021
10:00 – 10:10 Welcome and Introduction
10:10 – 11:10 Overview of the Intel® oneAPI Rendering Toolkit for photorealistic rendering by Christoph Riesinger
A first look at Intel Embree, Open Image Denoise, Open Volume Kernel Library, and OSPRay. The presentation focuses on the purpose and capabilities of the particular components. In addition, several examples are given where the Rendering Toolkit is already successfully applied today.
11:10 – 12:10 Raytracing with Intel’s Embree by Florian Reibold
Introduction to ray tracing with the Embree API. Code examples with demos showing the usage of the API for ray-triangle intersections, user-defined geometry and nearest neighbour lookups. Brief, high-level overview of advanced Embree features.
12:10 – 13:10 Lunch Break
13:10 – 14:10 Intel Open Volume Kernel Library by Johannes Meng
An in-depth look at the data structures and algorithms in Open VKL.
We will learn how to apply Open VKL to volume rendering and visualization workflows, discuss trade-offs and walk through detailed code examples.
14:10 – 15:10 Introduction to visualization with OSPRay by Miroslaw Pawlowski
OSPRay Tutorial code walkthrough and how to develop your first OSPRay application. Demos showing library major capabilities with related code snippets.
OSPRay scalable rendering with MPI.
15:10 – 15:15 Short Break
15:15 – 16:15 Introduction to OSPRay Studio by Isha Sharma
OSPRay Studio is an open source and interactive visualization and ray tracing application, leveraging OSPRay lib as its core rendering engine.
Demos will show how
- to create an abstract scene in a directed acyclical graph manner
- to use Scene graph to import or to abstract sceenes
- to implement animation and skinning
- to work with Python bindings and MPI for cluster environments
16:15 – 16:30 Questions & Answers – Wrap up
Learn more about Intel oneAPI Base & Rendering Toolkit
Course registration is binding. Upon cancellation more than 8 working days before the course start date, we invoice 50% of the course fee. Upon cancellation less than 8 working days before the course start date, we invoice the full course fee. Click here to read the full Terms and Conditions!